﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp1
{
    class Program
    {
        static void Main(string[] args)
        {
            Shangfannpc A = new Shangfannpc("小白兔",Styolenpc.商贩NPC,"胡萝卜");
            A.speaking();
            Shangfannpc B = new Shangfannpc("武器", Styolenpc.商贩NPC, "打狗棒");
            B.speaking();
            Shangfannpc C = new Shangfannpc("食物", Styolenpc.商贩NPC, "面包");
            C.speaking();
            Console.WriteLine(" ----------------");

            Renwunpc A1 = new Renwunpc("送信人",Styolenpc.任务NPC,"我做饭");
            A1.speaking();
            Renwunpc B1 = new Renwunpc("杀怪", Styolenpc.任务NPC, "我打红蓝buff");
            B1.speaking();
            Renwunpc C1 = new Renwunpc("采集",Styolenpc.任务NPC,"忙采集人参果");
            C1.speaking();
            Console.WriteLine(" -----------------");
            Tiejiangnpc A2 = new Tiejiangnpc("强化",Styolenpc.铁匠NPC,"打造原石");
            A2.speaking();
            Tiejiangnpc t = new Tiejiangnpc("修补", Styolenpc.铁匠NPC, "帮我烧铁");
            t.speaking();
            Tiejiangnpc C2 = new Tiejiangnpc("打造",Styolenpc.铁匠NPC,"制作昊天锤");
            C2.speaking();
        }
    }
}
